导读
WebSocket 可以实现双向通信,适合实时通信场景。本文介绍一下使用 C 语言开发 AWTK-WEB 应用程序,并用 WebSocket 与服务器通讯。
用 AWTK Designer 新建一个应用程序
先安装 AWTK Designer:
https://awtk.zlg.cn/web/index.html
1. 新建应用程序
这里假设应用程序的名称为 AwtkApplicationCWebSocket,后面会用到,如果使用其它名称,后面要做相应修改。
2. 编写代码
2.1 用 VSCode 打开目录 AwtkApplicationCWebSocket,并打开文件 src/pages/home_page.c。
使用其它文本编辑器或 IDE 也可以,推荐使用 VSCode,并开启 Copilot,将大幅提升开发效率。
VSCode下载地址:https://code.visualstudio.com
2.2 添加事件处理函数。可以参考下面的代码:
typedef struct _home_page_t {
widget_t* send;
widget_t* send_text;
widget_t* recv_text;
EMSCRIPTEN_WEBSOCKET_T sock;
} home_page_t;
static home_page_t* home_page_create(widget_t* win) {
home_page_t* home_page = TKMEM_ZALLOC(home_page_t);
assert(win != NULL);
assert(home_page != NULL);
if (home_page != NULL) {
home_page->send = widget_lookup(win, "send", TRUE);
assert(home_page->send != NULL);
home_page->send_text = widget_lookup(win, "send_text", TRUE);
assert(home_page->send_text != NULL);
home_page->recv_text = widget_lookup(win, "recv_text", TRUE);
assert(home_page->recv_text != NULL);
}
return home_page;
}
static ret_t home_page_destroy(home_page_t* home_page) {
if (home_page != NULL) {
emscripten_websocket_close(home_page->sock, 0, 0);
TKMEM_FREE(home_page);
}
return RET_OK;
}
bool WebSocketOpen(int eventType, const EmscriptenWebSocketOpenEvent* e, void* userData) {
home_page_t* home_page = (home_page_t*)userData;
return_value_if_fail(home_page != NULL, FALSE);
widget_set_text_utf8(home_page->recv_text, "opened");
/*
emscripten_websocket_send_utf8_text(e->socket, "hello on the other side");
char data[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
emscripten_websocket_send_binary(e->socket, data, sizeof(data));
*/
return 0;
}
bool WebSocketClose(int eventType, const EmscriptenWebSocketCloseEvent* e, void* userData) {
home_page_t* home_page = (home_page_t*)userData;
return_value_if_fail(home_page != NULL, FALSE);
emscripten_websocket_delete(e->socket);
widget_set_text_utf8(home_page->recv_text, "closed");
home_page->sock = 0;
return 0;
}
bool WebSocketError(int eventType, const EmscriptenWebSocketErrorEvent* e, void* userData) {
home_page_t* home_page = (home_page_t*)userData;
return_value_if_fail(home_page != NULL, FALSE);
widget_set_text_utf8(home_page->recv_text, "error");
return 0;
}
bool WebSocketMessage(int eventType, const EmscriptenWebSocketMessageEvent* e, void* userData) {
home_page_t* home_page = (home_page_t*)userData;
return_value_if_fail(home_page != NULL, FALSE);
if (e->isText) {
widget_set_text_utf8(home_page->recv_text, (const char*)(e->data));
}
return 0;
}
static ret_t on_send(void* ctx, event_t* e) {
home_page_t* home_page = (home_page_t*)ctx;
return_value_if_fail(home_page != NULL, RET_BAD_PARAMS);
if (home_page->sock > 0) {
char text[1024];
widget_get_text_utf8(home_page->send_text, text, sizeof(text) - 1);
if (text[0] != '') {
emscripten_websocket_send_utf8_text(home_page->sock, text);
}
}
return RET_OK;
}
EMSCRIPTEN_WEBSOCKET_T create_socket(void* user_data, const char* url) {
EmscriptenWebSocketCreateAttributes attr;
emscripten_websocket_init_create_attributes(&attr);
attr.url = url;
attr.protocols = "binary,base64";
EMSCRIPTEN_WEBSOCKET_T socket = emscripten_websocket_new(&attr);
emscripten_websocket_set_onopen_callback(socket, user_data, WebSocketOpen);
emscripten_websocket_set_onclose_callback(socket, user_data, WebSocketClose);
emscripten_websocket_set_onerror_callback(socket, user_data, WebSocketError);
emscripten_websocket_set_onmessage_callback(socket, user_data, WebSocketMessage);
return socket;
}
/**
* 初始化窗口
*/
ret_t home_page_init(widget_t* win, void* ctx) {
(void)ctx;
const char* url = "ws://localhost:8090/";
home_page_t* home_page = home_page_create(win);
return_value_if_fail(win != NULL && home_page != NULL, RET_BAD_PARAMS);
assert(emscripten_websocket_is_supported());
home_page->sock = create_socket(home_page, url);
widget_on(home_page->send, EVT_CLICK, on_send, home_page);
return RET_OK;
}
注意:控件的名称一定要和 home_page.xml 保持一致。
3. 在 AWTK Designer 中,执行“打包” “编译” “模拟运行”
正常情况下可以看到如下界面:
点击“关闭”按钮,退出应用程序。
编写配置文件
具体格式请参考,特殊平台编译配置:
https://github.com/zlgopen/awtk/blob/master/docs/build_config.md
这里给出一个例子,可以在此基础上进行修改,该文件位于:
examples/AwtkApplicationCWebSocket/build.json
{
"name": "AwtkApplicationCWebSocket",
"version": "1.0",
"assets": "res/assets",
"vendor": "zlgopen",
"app_name": "org.zlgopen.AwtkApplicationCWebSocket",
"author": "xianjimli@hotmail.com",
"copyright": "Guangzhou ZHIYUAN Electronics Co.,Ltd.",
"themes":["default"],
"sources": [
"src/*.c",
"src/common/*.c",
"src/pages/*.c",
"src/*.h",
"src/common/*.h",
"src/pages/*.h"
],
"web": {
"app_type": "c",
"assets": "design",
"config": {
"fontScale": "0.8",
"defaultFont": "sans"
}
}
编译 WEB 应用程序
进入 awtk-web 目录,不同平台使用不同的脚本编译:
- Windows 平台
./build_win32.sh examples/AwtkApplicationCWebSocket/build.json release
- Linux 平台
./build_linux.sh examples/AwtkApplicationCWebSocket/build.json release
- MacOS 平台
./build_mac.sh examples/AwtkApplicationCWebSocket/build.json release
请根据应用程序所在目录,修改配置文件的路径。
运行
1. 正常启动
./start_web.sh
2. 调试启动
start_web_debug.sh
3. 启动 websocket 服务器(先安装 nodejs)
进入 awtk-web 目录下的 tools/websocket,执行:
node websocket_echo_server.js
4. 用浏览器打开URL:http://localhost:8080/AwtkApplicationCWebSocket
图像显示应用芯片ZMP110X | |
硬件高集成化
丰富的多媒体特性 广泛的应用场景 |